Melee Modding Library
2.0.0
A C library for modding Super Smash Bros Melee
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CAI | Holds all information about an AI |
CController | Represents the state of a controller |
CControllerInput | A single controller input made by the queue |
CFunctionArg | Function Argument |
CFunctionCall | Describes a function call |
CGameState | In game variables |
CInputQueue | Manages a list of inputs |
CLogic | Describes simple if-then logic |
CMatrix | A matrix of 32-bit floating-point values |
CMove | Represents a single move (string of timed inputs) |
CPlatform | Platform information |
CPlayerBlock | Variables contained in "player block" |
CPlayerData | Variables contained in "player data" |
CPoint | Struct containing the coordinates of a point |
CProfile | Key information about code performance |
CRawInput | Represent an input in its minimal form |
CStage | Stage Information |
CVector | A vector of 32-bit floating-point values |