Melee Modding Library  2.0.0
A C library for modding Super Smash Bros Melee
File List
Here is a list of all documented files with brief descriptions:
[detail level 12]
  src
 action_state.hList of action states, ,
 ai.hAutomated player
 controller.hEmulate a player's controller
 error.hHandle run-time errors
 game_state.hTrack the state of in game variables
 gctypes.hData types for the gamecube
 input_queue.hQueue inputs for a specific port
 logic.hDefines structs for AI logic
 math.hUseful math functions
 matrix.hSupport for matrix and vector operations
 melee_info.hGame Information
 moves.hCommon input sequences
 native_functions.hPointers to in game functions
 native_functions_102.hPointers to in game functions (NTSC 1.02)
 native_functions_PAL.hPointers to in game functions (PAL)
 print.hPrint output
 profile.hMeasure performance of code
 random.hRandom number generation
 state_check.hCheck game states
 string.hHandle all string operations
 system.hSystem level functions
 unit_test.hMacros for unit testing
 version.hStore the library version