Melee Modding Library
2.0.0
A C library for modding Super Smash Bros Melee
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Measure performance of code. More...
#include "gctypes.h"
Go to the source code of this file.
Data Structures | |
struct | Profile |
key information about code performance More... | |
Macros | |
#define | DEFAULT_PROFILE {0, 0xFFFFFFFF, 0, 0, 0} |
Functions | |
void | startTrial (Profile *prof) |
Start timing your code. More... | |
void | endTrial (Profile *prof) |
Finish timing your code. More... | |
void | printProfile (Profile *prof) |
Print stats about your code performance. More... | |
Measure performance of code.
struct Profile |
#define DEFAULT_PROFILE {0, 0xFFFFFFFF, 0, 0, 0} |
Use to initialize Profile struct
void startTrial | ( | Profile * | prof | ) |
Start timing your code.
prof | - Pointer to a profile |
void endTrial | ( | Profile * | prof | ) |
Finish timing your code.
prof | - Pointer to a profile |
void printProfile | ( | Profile * | prof | ) |
Print stats about your code performance.
prof | - Pointer to a profile |