Melee Modding Library
2.0.0
A C library for modding Super Smash Bros Melee
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src
unit_test.h
Go to the documentation of this file.
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#ifndef MML_UNIT_TEST_H
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#define MML_UNIT_TEST_H
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#include "
print.h
"
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#include "
math.h
"
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#include "
gctypes.h
"
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#define STRINGIFY(x) #x
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#define TOSTRING(x) STRINGIFY(x)
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#define ASSERT_MSG "assert failed: " __FILE__ ":" TOSTRING(__LINE__)
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#define APPROX_ZERO(x, tol) (fabs(x) < tol)
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#define REQUIRE(condition) \
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do { \
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if (!(condition)) \
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{ \
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print(ASSERT_MSG); \
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_tests_passed = false; \
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} \
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} while (0)
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#define REQUIRE_FLT_EQ(L, R, tol) REQUIRE(APPROX_ZERO((L) - (R), tol))
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#define UNIT_TEST static bool _tests_passed = true
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#define END_TEST \
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do { \
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if (_tests_passed) \
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{ \
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print("all tests passed!"); \
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} \
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} while (0)
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#endif
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math.h
Useful math functions.
gctypes.h
Data types for the gamecube.
print.h
Print output.
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